Workflow and Asset Pipeline

Nicholas Francis outlines some workflow and asset pipeline tips to make you a more efficient developer.

About

Game developers must manage and control the flow of assets from a variety of sources, including other applications as well as other team members. This session discussed how developers can create an optimized workflow to minimize the amount of hassle and disruption, therefore saving themselves and others both time and energy while creating content with Unity.

Note

Video Duration: 40m:42s